
Triggers are OPTIONAL: voronoi, basalt columns, pixelized, voxels
This LoHa model was trained on a mix of 3D Concept arts, real life basalt column coast images and many SDXL generated conceptual low-poly scenes with Voronoi-shaped prisms protruding from ground (low-light mostly).
Depending on weight, it produces the micro and macro Voronoi patterns and 3D shapes. Also, it can render miniature square voxels. You can expect more contrast, crispy image with shiny wet stones, sharp thin edges. Background and nature fixtures won't be affected by this LoHa most of the times. It tries to inject big Voronoi objects into big smooth surfaces and then turn smooth landscape of subject surface into grainy micro-voxel texture.
Trees and bushes in background, fog and mist looks flat. Mountains and buildings will look like constructed with basalt columns.
IMPORTANT NOTE:
I use elemental "Lora Loader (Block Weight)" node in ComfyUI with block weights of "1,0.73,0.43,0.13,0.03,0.063,0.83,0.93,0.999,1,0.97,0.67,0.15,0.05,0.125,0.65,0.85" with Model Strength of 0.3...0.5 and CLIP strength of 0.3...0.75
This LoRa is quite strong and also it affects CLIP and Model in different ways. It is more fun to play with two strengths and weight of blocks as it gives interesting and surprising results.
Didn't test this Lora in A1111 WebUI. No time for it... sorry.
描述:
EPOCH 25. See version E3 for other details and trigger words.
训练词语: Gl1tchBasalt
名称: Gl1tchBasalt-000025.safetensors
大小 (KB): 223148
类型: Model
Pickle 扫描结果: Success
Pickle 扫描信息: No Pickle imports
病毒扫描结果: Success
名称: Gl1tchBasalt.zip
大小 (KB): 149697
类型: Training Data
Pickle 扫描结果: Success
Pickle 扫描信息: No Pickle imports
病毒扫描结果: Success