substancedesigner贴图设计高级技巧视频教程bakingteturemapsinsubstancesubstancepainter教程3d设计substancedesigner贴图设计高级技巧视频教程

substancedesigner贴图设计高级技巧视频教程bakingteturemapsinsubstancesubstancepainter教程3d设计substancedesigner贴图设计高级技巧视频教程

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substancedesigner贴图设计高级技巧视频教程bakingteturemapsinsubstancesubstancepainter教程3d设计substancedesigner贴图设计高级技巧视频教程

教程中文名称:substance designer贴图设计高级技巧视频教程教程英文名称:pluralsight baking texture maps in substance designer教程出品机构:pluralsight 教程时长:1小时24分教程格式:mp4 附工程源文件教程使用软件:substance designer 5.3.2教程作者:eddie russell教程语言:英语

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whether you are baking maps as part of your pipeline for use in other applications or if you’re baking them for use inside a substance you are working on. substance designer provides a robust and fast tool-set for baking. this course. baking substance texture maps in substance designer. will touch on each of the available bakers. teaching you how to use them to get good. clean texture maps baked out for your own projects. you’ll start out learning how to bake two very common types of texture maps. ambient occlusion and normal maps. from there. you’ll continue working through the bakers and take a look at an extremely useful baker that can bake color information from material color or zbrush polypaint to a low-resolution uv layout. finally. you’ll continue on and learn how to bake curvature maps. height maps. and a number of other specialized map types. after finishing this course. you’ll be able to use substance designer for all of your baking needs. software required: substance designer 5.3.2

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