zbrush巨龙网状拓扑制作教程gumroadfinalizingbasemeshtopologyforproductizbrush教程3d设计zbrush巨龙网状拓扑制作视频教程

zbrush巨龙网状拓扑制作教程gumroadfinalizingbasemeshtopologyforproductizbrush教程3d设计zbrush巨龙网状拓扑制作视频教程

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zbrush巨龙网状拓扑制作教程gumroadfinalizingbasemeshtopologyforproductizbrush教程3d设计zbrush巨龙网状拓扑制作视频教程

教程中文名称:zbrush巨龙网状拓扑制作教程教程英文名称:gumroad finalizing base mesh topology for production by chung kan教程出品机构:gumroad教程时长:2小时37分教程格式:mp4 附工程源文件教程使用软件:zbrush教程作者:chung kan教程语言:英语

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gumroad finalizing base mesh topology for production by chung kanincludes:2 video filesobj file format of the creature final base meshzbrush ztl tool of the creature bust sculpt meshduration: 2hr 37min video mp4 format with audio commentary in englishdescription:in this tutorial you will learn how to finalize and prepare your base mesh with rigging/animation friendly topology with modeling techniques that are used in a professional production environment. you will learn how to efficiently re-topologize in both maya and 3dsmax.a working knowledge of zbrush. 3dsmax and/or maya is preferred but these principles & techniques can also be applied to other 3d modeling packages.topics covered:final base mesh setup for rigging/animationmaya quad draw for re-topology3dsmax graphite tools for re-topologyzbrush decimation

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