zbrush4r5快速入门系列教程第二季digitaltutorsquickstarttozbrushvolume2zbrush教程3d设计zbrush4r5快速入门系列教程第二季

zbrush4r5快速入门系列教程第二季digitaltutorsquickstarttozbrushvolume2zbrush教程3d设计zbrush4r5快速入门系列教程第二季

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zbrush4r5快速入门系列教程第二季digitaltutorsquickstarttozbrushvolume2zbrush教程3d设计zbrush4r5快速入门系列教程第二季

教程中文名称:zbrush 4r5快速入门系列教程第二季教程英文名称:digital-tutors quick start to zbrush volume 2教程出品机构:digital-tutors 教程时长:1小时50分教程格式:mp4 附工程源文件教程使用软件:zbrush 4r5教程作者:justin marshall教程语言:英语

digital-tutors quick start to zbrush volume 2in volume 2 of the quick start to zbrush. we’ll build on the concepts covered in volume 1. we’ll start by talking about advanced primitive creation techniques. we’ll discuss the important topic of polygroups and look at methods for modifying geometry in zbrush.we’ll also cover some character-specific sculpting techniques in addition to an automatic method for recreating a mesh’s topology. we’ll also learn about using panel loops. working with stencils and modifying our strokes in different ways. in the end we’ll add to our quick start project by creating a character and mechanical elements for the piece.these courses are designed to be taken in sequence so we really encourage you to start with volume 1 before continuing with this section. we also encourage you to take advantage of the assignments that follow each volume. these assignments will allow you to take what you’ve learned and apply those tools and techniques to your own projects.

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