独立游戏可视化开发训练视频教程第七季indiegamedevelopmentpipelinevolume7maya教程3d设计独立游戏可视化开发训练视频教程第七季
教程中文名称:独立游戏可视化开发训练视频教程第七季教程英文名称:digital-tutors indie game development pipeline volume 7 boss character rigging and animation 教程出品机构:digital-tutors 教程时长:5小时53分教程格式:mp4 附工程源文件教程使用软件:autodesk maya lt教程作者:delano athias教程语言:英语
digital-tutors indie game development pipeline volume 7 boss character rigging and animationin this volume of the indie game development pipeline. we’ll learn about the process used to create animated assets for unity with the help of maya lt. a version of maya specifically geared towards artists that would like to build their own games.in this series we’ll focus on the rigging and animation process of the boss character. we’ll learn how to approach building skeletons and control systems. we’ll also cover skinning techniques for polished deformations.once the rig is finished. we’ll then jump right into animation and learn how to create appealing performances with time-saving techniques that really work.by the end of this volume. you’ll have the understanding you need to rigging and animate boss models of your own.
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