blender游戏场景制作视频教程第三季3dmotivemodularsetsinblendervolume3blender教程3d设计blender游戏场景制作视频教程第三季
教程中文名称:blender游戏场景制作视频教程第三季教程英文名称:3dmotive modular sets in blender volume 3教程出品机构:3dmotive教程时长:1小时20分教程格式:mp4 教程使用软件:blender.modo教程作者:alan thorn 教程语言:英语
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3dmotive modular sets in blender volume 3in this course intended for intermediate viewers. instructor alan thorn explores how to build low-poly environment assets in a dark industrial theme. these meshes fit together seamlessly. like building blocks. for creating expansive and versatile level design in games. use blender to model. unwrap. texture-paint. and optimize assets. exporting them to a real-time game engine. over five. massive chaptersyou’ll examine 1). polygonal modelling techniques for bulding complex shapes and designs;2). ngons and topology optimization for enhancing and refining your meshes; 3).smooth shading and uv seams for creating good looking meshes and texture designs; 4). texture unwrapping and uv layouts. as well as texture baking and painting for developing a smooth and intuitive workflow; 5). model exporting for game engines. to help bring your models to life inside a real-time game engine. by the end of this course. you’ll have a solid foundation for easily building low-poly. modular game assets that can be used and re-used to create potentially limitless level designs.‘