使用substancepainter和vray为3dsma绘制和装饰室内建筑视频教程113gb3dsma教程3d设计使用substancepainter和vray为3dsmax绘制和装饰室内建筑视频教程

使用substancepainter和vray为3dsma绘制和装饰室内建筑视频教程113gb3dsma教程3d设计使用substancepainter和vray为3dsmax绘制和装饰室内建筑视频教程

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使用substancepainter和vray为3dsma绘制和装饰室内建筑视频教程113gb3dsma教程3d设计使用substancepainter和vray为3dsmax绘制和装饰室内建筑视频教程

信息:学习纹理工作流程是将你的纹理游戏提升到cg艺术家目前创造的最前沿的一种方法。在本课程中.您将学习如何在建筑效果图中使用substance painter 2017来创建自定义纹理.并使用substance painter和v-ray为3ds max渲染和纹理室内建筑。首先.您将制作出几张逼真的8k纹理贴图.这将为场景中的物体带来更高层次的逼真感。然后.您将了解如何在3ds max和v-ray 3.4中设置材质.以便更好地控制材质。最后.您将渲染场景以产生逼真的效果。到本课程结束时.您是否会知道如何从3ds max中获取您的模型资源.并将其贴图在substance painter中.并在渲染v-ray时正确地将所有内容都带回3ds max。所需软件:substance painter.v-ray和3ds max。info:learning a texturing workflow is one way to advance your texturing game to the forefront of what cg artists are currently creating. in this course. shading and texturing interior architecture with substance painter and v-ray for 3ds max. you will learn how substance painter 2017 is used in architectural renderings to create custom textures. first. you will produce several photorealistic 8k texture maps that will bring a higher level of realism to the objects in your scene. then. you will discover how to set up your materials in 3ds max and v-ray 3.4 to give you more control over the material. last. you will render the scene to produce realistic results. by the end of this course. will you know how to take your modeled assets from within 3ds max. texture them in substance painter. and correctly bring everything back into 3ds max while rendering in v-ray. software required: substance painter. v-ray. and 3ds max.

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