3dsma概念3d建筑环境实例训练视频教程3dmotivelayeredassetcreationin3dsma3dsma教程3d设计3dsmax概念3d建筑环境实例训练视频教程

3dsma概念3d建筑环境实例训练视频教程3dmotivelayeredassetcreationin3dsma3dsma教程3d设计3dsmax概念3d建筑环境实例训练视频教程

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3dsma概念3d建筑环境实例训练视频教程3dmotivelayeredassetcreationin3dsma3dsma教程3d设计3dsmax概念3d建筑环境实例训练视频教程

教程中文名称:3dsmax概念3d建筑环境实例训练视频教程教程英文名称:3dmotive layered asset creation in 3ds max教程出品机构:3dmotive教程时长:1小时48分教程格式:mp4 附工程源文件教程使用软件:3dsmax教程作者:antony o’sullivan教程语言:英语

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3dmotive layered asset creation in 3ds maxduring this course we will be exploring the process of creating a conceptual 3d environment asset from using a layered approach to design and form. we will begin by using existing reference materials and overlaying recognizable shapes. forms and silhouettes inside of adobe photoshop to provide us with a clearer base to model from. we will then move into 3d studio max. where we will creating basic geometry based on the reference material created in the previous stages. we will refine and organize the layering system within 3d studio max much in the same way as our photoshop stages to keep our files user friendly before moving onto scene and asset composition. in the final chapter. we will be discussing the considerations for the use of variety within scene and asset building. at the end of this course. you will be able to recognize good form and silhouette within everyday reference images and be able to take them through the modeling process efficiently and more confidently.

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