unreal模块化游戏环境实例制作视频教程unreal模块化游戏环境实例制作视频教程

unreal模块化游戏环境实例制作视频教程unreal模块化游戏环境实例制作视频教程

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unreal模块化游戏环境实例制作视频教程unreal模块化游戏环境实例制作视频教程

本教程是关于unreal模块化游戏环境实例制作视频教程.时长:3小时.大小:2 gb.mp4高清视频格式.教程使用软件:v-ray.substance designer.unreal.reality capturesub.stance painter.photoshop.3ds max.共10个章节.作者:brian recktenwald.语言:英语。in designing a modular environment using unreal. environment artist brian recktenwald guides you through his workflow for creating a subway environment with some supernatural elements. in breaking down the scene. brian takes you through his entire creation process of reference gathering. modeling modular blockouts & assets in 3ds max. testing blockouts in unreal. texturing in substance designer. final modeling. uv’s. and rendering in v-ray next. he also covers photogrammetry techniques using reality capture. organic modeling in zbrush and final scene assembly. lighting. and post processing. for those looking to create efficient environments. using a few objects to imply detailed complexity. this tutorial provides invaluable tips and techniques.1

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