
A model of Bloodborne, trained over 67 images from in-game screenshots or concept art of the game for 1024 using AAA as a training model, might do another version where I only use fanart but that's for the future
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Trigger word: bloodstyleborne
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Weight: 1 is perfect starting point, you can go as high as 1.5 and achieve even more horror if you want
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Addtional tags: bloodborne, scenery, sky, building, city, night sky, tower, star \\(sky\\), starry sky, city lights, moon
Additional information:
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Webui I use
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AAA Anime VAE SDXL v1_4 as VAE
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Sampling method: Euler a
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Schedule type I set it to automatic
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Sampling steps I go 20-30
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4x-Ultrasharp as an Upscaler
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Hires steps I go 8-15 (I don't always use hires fix)
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Denoising strength I go 0.4
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Upscale by 1.2 to 1.5 depending on the starting image dimensions
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Detail Daemon at default settings
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Imagine dimensions vary depending on what I'm trying to do
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I use 5 CFG Scale and CFG Scale Fix set at 9
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uddetailer for faces, I use mediapipe_face_mesh set Dilation to 50 and Y offset to 30 to get the full face
I do all of my lora training here, if you can spare any buzz I would appreciate it
描述:
训练词语: bloodstyleborne,bloodborne, scenery, sky, building, city, night sky, tower, star \\(sky\\), starry sky, city lights, moon
名称: 1077818_training_data.zip
大小 (KB): 312534
类型: Training Data
Pickle 扫描结果: Success
Pickle 扫描信息: No Pickle imports
病毒扫描结果: Success
名称: Bloodborne_style.safetensors
大小 (KB): 223107
类型: Model
Pickle 扫描结果: Success
Pickle 扫描信息: No Pickle imports
病毒扫描结果: Success