
Topology refers to the way in which vertices, edges, and faces are organized to create the surface of a 3D model. Picture it as the digital DNA of your characters and objects.
I was pretty big into 3D modelling at one point in my life, I used to love to work in Maya and Zbrush creating characters. Nowadays I still dabble with a program called Nomad Sculpt, a cheaper more accessible version of Zbrush.I still have aspirations to one day in the future finish my game after I complete my masters degree...hopefully.
The idea behind this model is to help create detailed characters alongside their topological counterparts to assist 3d sculptures in visualizing how the simplest way to get complicated characters with limited polygons. But mostly I just thought it was a pretty neat idea.
I recommend keeping the weight between 0.8-1
If you choose to use other loras along side this one to get a particular character, I recommend keeping those loras below 0.8.
This works for both left to right and top to bottom depending on your chosen resolution.
Structure your prompts as follows:
"This is a digital image showcasing two different versions of a [character]. On the right(or top) of the image is [character description of your choice].
On the left (or bottom) side of the image, the [character] is depicted in a wireframe 3d model, showing its structure and intricate details. Topology."
IT DOES OBJECTS AND VEHICLES AS WELL AS WELL AS CHARACTERS.
You can also actually just leave the prompt as just "character" and Flux should spit out many different characters along with their topology, very consistently. If you just want to be inspired by a random design.
BUZZ TOWARDS THE WORK I DO IS GREATLY APPRECIATED. THAT'S ALL FOLKS!
描述:
训练词语:
名称: W3dtopologyf1.safetensors
大小 (KB): 18838
类型: Model
Pickle 扫描结果: Success
Pickle 扫描信息: No Pickle imports
病毒扫描结果: Success