
This no-trigger slider was created at https://sliders.ntcai.xyz the owner of that site deserves all credit for this, and as far as I'm aware, has all rights to this model. It's a great site, I recommend checking it out.
This LoRa was inspired by the awesome game-texture creation LoRa for SD1.5 JS_TexGenV1 which you can find here: https://civitai.com/models/586285/js-texture-generator
This is my attempt at an SDXL version focused further on usage with PBR rendering by doing my best to add negatives such as shadows, highlights, ambient occlusion, etc. in order to create flat-lit textures suitable for PBR rendering. It didn't entirely work out, but in the future I'll train one from scratch.
Technically this is a slider ranging from -1 (not a game texture) to 1 (game texture). It's pointless not to use 1, so stick with that.
Best results come from loading the LoRa, specifying what you want, followed by "texture." I also suggest adding "seamless."
That being said, no trigger is required.
If you use this please credit the author of sliders.ntcai.yxz and be kind and give me a mention as well.
I'm looking forward to seeing what people create with this.
描述:
First version of many (the new ones will be trained on actual textures)
训练词语:
名称: sdxl_lora16_PBR Textures.safetensors
大小 (KB): 33535
类型: Model
Pickle 扫描结果: Success
Pickle 扫描信息: No Pickle imports
病毒扫描结果: Success