
Adds a slight caricature effect to your output for both a pretty cool style and for the reasons outlined below.
As a neat side effect - this model can take something heavily geared toward an Anime style face and push it back toward a more Western Art and/or Realistic looking shape. This is Galena REDUX with Camicature at 0, 0.7, and 1.0 weights.
XenoEngine Model) - but it doesn't work so well when you're trying to represent realism and photographic output.
While working on that model, I spotted a few things happening and thought that once I was happy with that - I'd come back to those things I saw and try to refine them. This LoRa is the result of that.
What To Expect
This does, in fact, change the art style a bit. It won't look exactly like a simply (and slightly) exaggerated face. I had to start with the concept of a caricature (which makes it look drawn) and then push it backwards toward reality with a mix of other concepts. There may be a better and more effective way to do this - but at the skill level I have right now - it was the best approach I had.
Tips and Shortfalls:
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This worked well with the half dozen or so realistic (or realism capable) Checkpoints I tried it on. It also worked well on some of the art style models - giving it just a little extra (there is a Galena REDUX example or two in the promo images).
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This is (probably) not going to work well with models that mix in LoRa Styles by default (such as my XenoEngine model - really, it's BAD. That is, in part, the things Camicature is doing are already being done by the XenoEngine model - so it's basically just doubling up everything.)
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Having "Restore Faces" set to off is sometimes a better result. There are a lot of factors involved here - such as camera distance and the quality and style of the source images your subject was trained on. You'll need to experiment a bit.
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Playing with the weight of this can help. 1.0 looked great in almost all my trial runs. I got it up to around 1.5 before it started to burn in too much and look contrasty. And I could still see it's effect but at a lesser level down to around 0.5 weight.
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This is not designed to make heavy caricature distortions - just enough to make it obvious that this is a "representation of" the subject and not an actual photo of them.
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At certain angles, the face can sometimes go a bit weird (and the conditions vary a lot depending upon the subject - and probably the source images used to train the model on the concept of the person or character). Using the go to "distortion" type negative prompts can help in these situations. (e.g. distorted face, bad face, etc.)
Making Consistent Characters Bonus Tip
This trick is something many of you already know, but I see questions about it all the time on Reddit and other areas. So, I figured I'd share it here.
描述:
训练词语:
名称: Xenos-Camicature.safetensors
大小 (KB): 147567
类型: Model
Pickle 扫描结果: Success
Pickle 扫描信息: No Pickle imports
病毒扫描结果: Success